8
15
11
25
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22
9
4
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8
44
33
38
9
6
12
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14
7
3
26
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14
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10
7
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15
34
15
4
22
10
9
8
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12
11
5
5
31
13
12
7
12
1
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7
8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/xp578

Latest score list for #xp578

ma
magento a second ago
7'21''
re
realtor 12 minutes ago
7'3''
Cl
Claim 25 minutes ago
14'6''
gu
guest 11 minutes ago
7'29''
Sh
Shopify 42 minutes ago
10'19''
an
anonymous an hour ago
6'24''
se
sell cash an hour ago
10'26''
an
anonymous an hour ago
13'23''
br
brother 29 minutes ago
4'20''
be
betting 2 hours ago
7'58''

Latest score list for Kakuro

Ho
Hosting solved puzzle No#odey7;
13'20''
gu
guest solved puzzle No#o69pr;
12'54''
gu
guest solved puzzle No#l47q8;
16'34''
ma
majority solved puzzle No#3w1d2;
19'49''
gu
guest solved puzzle No#lp0qr;
11'39''
la
lawyer solved puzzle No#3w1d2;
15'5''
ma
make money solved puzzle No#l24d8;
18'40''
fa
farmstand solved puzzle No#okep4;
12'24''
pr
premium solved puzzle No#o69pr;
14'51''
an
anonymous solved puzzle No#lr224;
13'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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