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Kakuro(Evil) https://gridpuzzle.com/kakuro/0z75g

Latest score list for #0z75g

sp
specialist a second ago
9'59''
Re
Rehab 14 minutes ago
18'14''
an
anonymous 29 minutes ago
19'11''
an
anonymous 21 minutes ago
10'36''
li
lightroom 42 minutes ago
11'4''
gu
guest an hour ago
14'55''
st
stock price 58 minutes ago
6'45''
pr
programs an hour ago
7'33''
Pa
Paintless an hour ago
10'24''
gu
guest 2 hours ago
15'35''

Latest score list for Kakuro

Fi
Fitness solved puzzle No#2k429;
8'33''
an
anonymous solved puzzle No#2k4y9;
11'43''
mo
motivation solved puzzle No#2k429;
3'37''
re
realtor solved puzzle No#8v8n2;
5'55''
an
anonymous solved puzzle No#gq9v4;
4'46''
wo
workforce solved puzzle No#8vg12;
11'21''
fi
fishing solved puzzle No#8vg12;
17'19''
gu
guest solved puzzle No#vv6xz;
12'4''
an
anonymous solved puzzle No#v8dey;
18'34''
an
anonymous solved puzzle No#4g8y8;
6'46''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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