17
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8
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27
3
13
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9
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21
8
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12
25
21
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11
9
16
26
9
15
43
9
9
15
1
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7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gnzz0

Latest score list for #gnzz0

te
teriyaki 한 초 전
7'29''
Bi
Bitcoin 7 분 전
14'23''
So
Sophia 17 분 전
3'44''
fi
fishing 28 분 전
13'59''
gu
guest 32 분 전
17'10''
In
Internet 한 시간 전
9'39''
an
anonymous 한 시간 전
11'29''
pr
programs 41 분 전
18'43''
in
intergration 2 시간 전
17'29''
te
technology 한 시간 전
12'19''

Latest score list for Kakuro

gu
guest solved puzzle No#gqwn2;
15'24''
an
anonymous solved puzzle No#09nkg;
6'17''
ma
make money solved puzzle No#7kygm;
6'53''
At
Attorney solved puzzle No#rw421;
15'24''
gu
guest solved puzzle No#09nkg;
13'44''
Ha
Hail car solved puzzle No#wyqze;
3'46''
so
software solved puzzle No#19enr;
6'22''
an
anonymous solved puzzle No#kwp72;
7'30''
Mi
Mia solved puzzle No#19zr0;
14'8''
Re
Rehab solved puzzle No#7kygm;
15'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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