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12
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9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/09nkg

Latest score list for #09nkg

gu
guest een seconde geleden
18'53''
gu
guest 14 minuten geleden
5'14''
Do
Donate 35 minuten geleden
9'45''
an
anonymous 33 minuten geleden
14'53''
fi
finance 24 minuten geleden
17'49''
fi
finance een uur geleden
9'4''
se
sell cash een uur geleden
16'12''
an
anonymous een uur geleden
3'44''
an
anonymous 35 minuten geleden
9'17''
Ho
Hosting 2 uur geleden
14'24''

Latest score list for Kakuro

la
lawyer solved puzzle No#29919;
6'21''
Ab
Abigail solved puzzle No#0yy61;
18'2''
Mi
Mia solved puzzle No#pw6vj;
5'9''
br
brother solved puzzle No#5knz9;
14'0''
an
anonymous solved puzzle No#ekjg4;
19'22''
gu
guest solved puzzle No#pw6vj;
11'29''
an
anonymous solved puzzle No#8w7nk;
18'40''
mo
motivation solved puzzle No#0yy61;
17'5''
an
anonymous solved puzzle No#5knz9;
12'11''
an
anonymous solved puzzle No#9ewyw;
17'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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