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Kakuro(Evil) https://gridpuzzle.com/kakuro/k1xd1

Latest score list for #k1xd1

fi
finance a second ago
17'38''
su
sundays dog 16 minutes ago
15'21''
an
anonymous 28 minutes ago
6'43''
an
anonymous 32 minutes ago
18'20''
te
technology 27 minutes ago
17'50''
sh
shopping an hour ago
19'10''
In
Investing an hour ago
5'18''
an
anonymous an hour ago
4'59''
an
anonymous an hour ago
7'26''
El
Electricity an hour ago
17'34''

Latest score list for Kakuro

wo
workforce solved puzzle No#r8j4y;
5'29''
da
damage solved puzzle No#r8j4y;
17'21''
an
anonymous solved puzzle No#ppw8g;
15'1''
gu
guest solved puzzle No#96qyw;
12'36''
an
anonymous solved puzzle No#jnwmy;
16'1''
re
relief solved puzzle No#y194p;
7'45''
ma
masters solved puzzle No#w88yq;
14'39''
la
lawyer solved puzzle No#zqdjy;
13'24''
ch
chocolate solved puzzle No#zqdjy;
4'29''
pr
premium solved puzzle No#r8j4y;
11'45''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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