6
4
11
31
7
7
4
7
27
17
8
12
24
4
4
12
15
33
7
16
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/kw5v2

Latest score list for #kw5v2

an
anonymous il y a une seconde
7'34''
wa
warranty il y a 4 minutes
18'44''
ou
outsource il y a 13 minutes
11'30''
br
brother il y a 34 minutes
18'5''
gu
guest il y a une heure
14'15''
an
anonymous il y a une heure
19'17''
su
sundays dog il y a une heure
8'28''
pr
premium il y a 2 heures
9'4''
Au
Automotive il y a une heure
17'37''
In
Internet il y a 49 minutes
5'26''

Latest score list for Kakuro

gu
guest solved puzzle No#lm872;
14'48''
Pa
Paintless solved puzzle No#l22x9;
4'37''
re
recovery solved puzzle No#3nq2w;
11'41''
bl
blackboard solved puzzle No#oy9mp;
4'17''
gu
guest solved puzzle No#lzvnm;
11'1''
Re
Rehab solved puzzle No#l5xjd;
5'10''
Em
Emma solved puzzle No#3nq2w;
15'43''
pr
programs solved puzzle No#lzvnm;
18'13''
li
lightroom solved puzzle No#l8znk;
18'10''
wa
warranty solved puzzle No#lzvnm;
15'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024