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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/kw5v2

Latest score list for #kw5v2

At
Attorney a second ago
19'40''
gu
guest 14 minutes ago
15'47''
gu
guest 16 minutes ago
16'36''
gu
guest 33 minutes ago
8'34''
be
betting 49 minutes ago
13'20''
so
software 17 minutes ago
9'42''
gu
guest an hour ago
18'55''
se
sell cash an hour ago
4'33''
Be
Benjamin 2 hours ago
10'47''
La
Lawyer 2 hours ago
14'25''

Latest score list for Kakuro

Tr
Trading solved puzzle No#16x59;
17'35''
da
damage solved puzzle No#6mq5q;
11'16''
Bi
Bitcoin solved puzzle No#7j9p4;
6'10''
Bi
Bitcoin solved puzzle No#7jk29;
8'23''
gu
guest solved puzzle No#7j4m4;
8'27''
sp
specialist solved puzzle No#4wr6g;
11'47''
gu
guest solved puzzle No#5ken8;
4'17''
an
anonymous solved puzzle No#7j9p4;
6'18''
gu
guest solved puzzle No#xgv97;
11'31''
gu
guest solved puzzle No#ge020;
14'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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