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Kakuro(Evil) https://gridpuzzle.com/kakuro/nd7zx

Latest score list for #nd7zx

gu
guest 剛剛
16'25''
re
realtor 6分鐘前
11'7''
se
sell cash 39分鐘前
15'43''
so
social 30分鐘前
16'16''
an
anonymous 50分鐘前
3'52''
Is
Isabella 45分鐘前
19'6''
Ab
Abigail 一小時前
8'26''
gu
guest 24分鐘前
6'49''
wo
workforce 2小時前
19'40''
an
anonymous 2小時前
19'43''

Latest score list for Kakuro

Wi
William solved puzzle No#exky7;
19'8''
gu
guest solved puzzle No#7kwjk;
6'34''
ph
photography solved puzzle No#2k025;
3'30''
wa
warranty solved puzzle No#yy81p;
11'47''
Ur
Urgent solved puzzle No#2k025;
11'31''
Re
Rehab solved puzzle No#7kwjk;
12'11''
re
realtor solved puzzle No#1g6dk;
18'34''
gu
guest solved puzzle No#yypvn;
7'57''
sh
shopping solved puzzle No#d0z97;
10'29''
gu
guest solved puzzle No#9nrwr;
5'57''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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