27
15
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18
13
25
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15
3
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23
9
4
17
26
12
4
1
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3
4
5
6
7
8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/qn7kv

Latest score list for #qn7kv

re
restoration il y a une seconde
5'53''
gu
guest il y a 8 minutes
14'37''
be
betting il y a 25 minutes
14'16''
In
Investing il y a 54 minutes
13'58''
Pr
Prestashop il y a 58 minutes
18'37''
Mi
Mia il y a 43 minutes
16'17''
an
anonymous il y a une heure
11'37''
La
Lawsuit il y a une heure
7'7''
in
injury il y a 52 minutes
11'44''
an
anonymous il y a 2 heures
9'38''

Latest score list for Kakuro

an
anonymous solved puzzle No#mp4n2;
12'47''
Pa
Paintless solved puzzle No#9q920;
4'11''
gu
guest solved puzzle No#mp4n2;
14'50''
gu
guest solved puzzle No#zyrwm;
6'17''
gu
guest solved puzzle No#k6ex2;
4'23''
Cl
Classes solved puzzle No#0p5x2;
14'39''
La
Lawsuit solved puzzle No#9q920;
8'46''
Bi
Bitcoin solved puzzle No#ndgdw;
10'57''
gu
guest solved puzzle No#65rmx;
5'4''
an
anonymous solved puzzle No#0pn1w;
11'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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