12
41
7
19
22
3
17
11
6
16
3
16
3
19
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36
29
17
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5
17
30
10
32
17
14
16
9
11
14
10
28
22
21
16
22
17
42
5
22
9
31
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6
9
21
16
17
34
14
4
17
1
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/qyewq

Latest score list for #qyewq

an
anonymous a second ago
13'24''
sa
sandwich 11 minutes ago
9'28''
re
repair 13 minutes ago
17'47''
la
lawyer 50 minutes ago
15'24''
Ab
Abigail 57 minutes ago
12'50''
re
relief 48 minutes ago
4'17''
So
Sophia an hour ago
5'2''
Li
Liam 42 minutes ago
4'47''
gu
guest 2 hours ago
8'49''
Is
Isabella an hour ago
16'57''

Latest score list for Kakuro

st
stock price solved puzzle No#p6qpz;
10'48''
he
healthcare solved puzzle No#vwv4k;
8'15''
gu
guest solved puzzle No#8kzr2;
5'45''
fi
fishing solved puzzle No#nd61r;
3'46''
sp
specialist solved puzzle No#9579k;
9'2''
gu
guest solved puzzle No#l5vx8;
16'11''
fi
finance solved puzzle No#lr7yg;
15'29''
ma
makeup solved puzzle No#qnmy2;
7'34''
Li
Liam solved puzzle No#1p62k;
16'52''
Ol
Oliver solved puzzle No#nd61r;
11'59''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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