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Kakuro(Evil) https://gridpuzzle.com/kakuro/w5q7y

Latest score list for #w5q7y

In
Investing a second ago
8'31''
gu
guest 8 minutes ago
8'33''
an
anonymous 26 minutes ago
18'52''
wa
warranty 17 minutes ago
12'48''
se
sell cash 19 minutes ago
12'10''
de
degree an hour ago
11'41''
an
anonymous an hour ago
8'3''
Ur
Urgent an hour ago
5'7''
re
repair 2 hours ago
7'41''
So
Sophia an hour ago
9'23''

Latest score list for Kakuro

an
anonymous solved puzzle No#456eg;
7'13''
an
anonymous solved puzzle No#5wxg8;
17'22''
Be
Benjamin solved puzzle No#m9rn2;
5'42''
se
sell cash solved puzzle No#zg2ee;
14'54''
re
restoration solved puzzle No#m9rn2;
4'29''
Ja
James solved puzzle No#zg2wr;
11'5''
sp
specialist solved puzzle No#zg2ee;
15'35''
in
insurance solved puzzle No#5wxg8;
3'22''
Am
Amelia solved puzzle No#ej1n2;
18'19''
We
Weight loss solved puzzle No#ej0xk;
4'23''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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