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Kakuro(Evil) https://gridpuzzle.com/kakuro/w5v8e

Latest score list for #w5v8e

an
anonymous a second ago
5'51''
gu
guest 17 minutes ago
12'16''
te
teriyaki 30 minutes ago
4'56''
gu
guest 32 minutes ago
5'33''
wo
workforce an hour ago
8'0''
gu
guest an hour ago
11'24''
No
Noah an hour ago
19'48''
Is
Isabella 54 minutes ago
17'3''
mo
motivation 50 minutes ago
17'49''
Wo
Workers an hour ago
8'54''

Latest score list for Kakuro

an
anonymous solved puzzle No#ww46k;
16'49''
an
anonymous solved puzzle No#envpk;
11'3''
gu
guest solved puzzle No#rp7jg;
10'26''
gu
guest solved puzzle No#4k958;
16'51''
an
anonymous solved puzzle No#er78g;
15'36''
gu
guest solved puzzle No#zye8m;
7'53''
ma
magento solved puzzle No#nd7zx;
8'51''
gu
guest solved puzzle No#rpxy1;
13'20''
an
anonymous solved puzzle No#rpxy1;
13'57''
in
intergration solved puzzle No#ywn8k;
8'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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