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Kakuro(Evil) https://gridpuzzle.com/kakuro/xpq4p

Latest score list for #xpq4p

Ur
Urgent a second ago
5'34''
Is
Isabella 16 minutes ago
12'39''
El
Elijah 7 minutes ago
10'46''
an
anonymous 32 minutes ago
13'33''
Re
Recovery 37 minutes ago
9'53''
gu
guest an hour ago
19'32''
sh
shopping 49 minutes ago
9'37''
an
anonymous an hour ago
10'17''
At
Attorney 2 hours ago
6'42''
gu
guest an hour ago
17'40''

Latest score list for Kakuro

So
Sophia solved puzzle No#6wzwq;
18'4''
pr
programs solved puzzle No#xp4zp;
8'50''
Pa
Paintless solved puzzle No#exmv7;
17'56''
an
anonymous solved puzzle No#59yjd;
12'22''
gu
guest solved puzzle No#59p9r;
11'31''
gu
guest solved puzzle No#969xq;
6'9''
be
betmgm solved puzzle No#6wzwq;
9'46''
br
brother solved puzzle No#vv91k;
15'31''
cr
crackstreams solved puzzle No#vv91k;
4'28''
ph
photography solved puzzle No#9gr90;
9'8''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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