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24
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26
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9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/zgpgv

Latest score list for #zgpgv

Wi
William a second ago
7'19''
su
sundays dog 6 minutes ago
8'35''
ch
chocolate 12 minutes ago
18'59''
be
betting 58 minutes ago
18'49''
gu
guest an hour ago
10'55''
pr
programs 47 minutes ago
11'40''
Be
Benjamin an hour ago
16'48''
El
Elijah 44 minutes ago
11'59''
re
recovery an hour ago
6'47''
an
anonymous an hour ago
12'16''

Latest score list for Kakuro

an
anonymous solved puzzle No#j9p71;
3'25''
de
degree solved puzzle No#4dnze;
5'10''
gu
guest solved puzzle No#vwz5z;
4'5''
te
technology solved puzzle No#vwz5z;
9'38''
Ha
Hail car solved puzzle No#vwz5z;
17'14''
do
doctors solved puzzle No#qn2n9;
13'50''
mo
mortgage solved puzzle No#vwz5z;
17'43''
an
anonymous solved puzzle No#ywwm9;
4'55''
gu
guest solved puzzle No#vw44y;
13'21''
gu
guest solved puzzle No#qn2n9;
14'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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