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Kakuro(Evil) https://gridpuzzle.com/kakuro/08mjg

Latest score list for #08mjg

gu
guest a second ago
6'47''
gu
guest 13 minutes ago
12'0''
mo
motivation 33 minutes ago
4'12''
gu
guest 21 minutes ago
4'22''
fa
family 27 minutes ago
14'56''
Li
Liam an hour ago
7'52''
an
anonymous 36 minutes ago
18'18''
an
anonymous 58 minutes ago
14'5''
fi
finance 2 hours ago
18'6''
gu
guest 2 hours ago
5'26''

Latest score list for Kakuro

in
intergration solved puzzle No#9qpqq;
8'41''
de
degree solved puzzle No#2pwkz;
7'9''
st
stock price solved puzzle No#x9ej7;
3'54''
Tr
Trading solved puzzle No#k6774;
19'2''
pr
premium solved puzzle No#xw2n1;
9'51''
In
Investing solved puzzle No#p6yrr;
9'1''
an
anonymous solved puzzle No#x9e98;
15'27''
an
anonymous solved puzzle No#p6yrr;
14'17''
an
anonymous solved puzzle No#9qpqq;
6'7''
da
damage solved puzzle No#6565x;
10'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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