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44
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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/59wdd

Latest score list for #59wdd

me
medical a second ago
4'10''
re
realtor 15 minutes ago
18'29''
gu
guest 38 minutes ago
10'14''
Em
Emma 16 minutes ago
19'37''
Ma
Mason 40 minutes ago
7'10''
be
beauty 25 minutes ago
11'58''
So
Sophia an hour ago
7'45''
te
technology an hour ago
19'47''
se
sell cash 58 minutes ago
18'0''
da
damage 41 minutes ago
19'3''

Latest score list for Kakuro

Ja
James solved puzzle No#d0ee7;
15'30''
Mi
Mia solved puzzle No#m82nr;
19'37''
an
anonymous solved puzzle No#4k05e;
17'44''
Ev
Evelyn solved puzzle No#gn5x2;
11'12''
in
insurance solved puzzle No#m82nr;
14'20''
gu
guest solved puzzle No#x9n87;
12'10''
in
injury solved puzzle No#4k05e;
9'43''
gu
guest solved puzzle No#jd6gy;
15'25''
so
social solved puzzle No#d0ee7;
18'7''
gu
guest solved puzzle No#vn9rz;
13'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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