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39
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22
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34
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43
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1
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6
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9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/zpqdy

Latest score list for #zpqdy

in
intergration för en sekund sedan
15'22''
st
stock price 9 minuter sedan
8'43''
be
beauty 8 minuter sedan
10'24''
pr
programs 55 minuter sedan
18'4''
Lo
Loans för en timme sedan
10'40''
bu
business för en timme sedan
4'58''
Ja
James för en timme sedan
7'27''
gu
guest för en timme sedan
13'7''
gu
guest för en timme sedan
9'44''
gu
guest 2 timmar sedan
14'15''

Latest score list for Kakuro

an
anonymous solved puzzle No#m82nr;
3'56''
an
anonymous solved puzzle No#4k1qe;
6'54''
Is
Isabella solved puzzle No#4k1qe;
15'46''
gu
guest solved puzzle No#4k05e;
15'52''
re
recovery solved puzzle No#jd581;
14'42''
ov
overtons solved puzzle No#x9n87;
14'46''
ch
chocolate solved puzzle No#4k05e;
14'28''
mo
mortgage solved puzzle No#19r6k;
18'56''
cr
credit solved puzzle No#m82nr;
13'30''
Ja
James solved puzzle No#191n9;
6'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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