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Kakuro(Evil) https://gridpuzzle.com/kakuro/9q40x

Latest score list for #9q40x

an
anonymous a second ago
6'50''
wo
workforce 14 minutes ago
4'26''
gu
guest 11 minutes ago
15'45''
re
relief 10 minutes ago
12'16''
La
Lawyer an hour ago
3'47''
an
anonymous an hour ago
3'47''
Tr
Trading 56 minutes ago
17'32''
an
anonymous an hour ago
10'16''
bl
blackboard an hour ago
5'28''
an
anonymous 2 hours ago
6'6''

Latest score list for Kakuro

sa
sandwich solved puzzle No#9n2gw;
14'45''
Ol
Oliver solved puzzle No#zpvpr;
16'58''
se
semrush solved puzzle No#wyqpy;
4'56''
li
lightroom solved puzzle No#zpvpr;
19'29''
an
anonymous solved puzzle No#yyp46;
8'52''
be
beauty solved puzzle No#gnrj4;
12'35''
gu
guest solved puzzle No#9n7dw;
11'34''
an
anonymous solved puzzle No#9n2gw;
5'19''
sp
specialist solved puzzle No#k9184;
14'53''
an
anonymous solved puzzle No#m8zg2;
16'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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