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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/d0z80

Latest score list for #d0z80

gu
guest a second ago
5'48''
Lo
Logan 5 minutes ago
7'28''
Am
Amelia 37 minutes ago
7'30''
Ur
Urgent 59 minutes ago
8'9''
Cl
Claim 53 minutes ago
14'17''
gu
guest 41 minutes ago
13'53''
Ol
Oliver an hour ago
17'36''
Au
Automotive 46 minutes ago
14'53''
In
Internet an hour ago
11'32''
te
teriyaki an hour ago
4'16''

Latest score list for Kakuro

he
healthcare solved puzzle No#8v7gk;
10'0''
In
Investing solved puzzle No#dd1pj;
12'7''
an
anonymous solved puzzle No#kwp72;
13'16''
ma
masters solved puzzle No#pqjp0;
6'0''
cr
crackstreams solved puzzle No#wpr1k;
12'34''
an
anonymous solved puzzle No#xpgnx;
10'8''
an
anonymous solved puzzle No#xpgnx;
7'27''
st
stock price solved puzzle No#m699g;
19'20''
gu
guest solved puzzle No#m699g;
18'2''
gu
guest solved puzzle No#zpqdy;
4'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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