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Kakuro(Evil) https://gridpuzzle.com/kakuro/d4j72

Latest score list for #d4j72

st
stock price a second ago
19'29''
an
anonymous 14 minutes ago
12'9''
so
social 22 minutes ago
8'27''
gu
guest 23 minutes ago
10'45''
gu
guest an hour ago
6'17''
gu
guest 35 minutes ago
16'31''
an
anonymous 32 minutes ago
19'37''
mo
motivation an hour ago
17'47''
an
anonymous an hour ago
4'5''
gu
guest 2 hours ago
10'58''

Latest score list for Kakuro

an
anonymous solved puzzle No#01z48;
8'43''
so
social solved puzzle No#2kn0d;
14'51''
an
anonymous solved puzzle No#09we1;
8'29''
pr
programs solved puzzle No#2kn0d;
7'5''
gu
guest solved puzzle No#m6gzz;
8'23''
ma
makeup solved puzzle No#rwjny;
12'20''
ma
masters solved puzzle No#1g5r9;
9'45''
an
anonymous solved puzzle No#2kn0d;
8'43''
an
anonymous solved puzzle No#q4xgg;
18'51''
my
myloancare solved puzzle No#m6gzz;
17'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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