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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4ep2

Latest score list for #q4ep2

so
software a second ago
10'55''
su
sundays dog 4 minutes ago
14'38''
be
betmgm 36 minutes ago
15'35''
pr
programs 47 minutes ago
11'3''
Ja
Jacob an hour ago
16'16''
mo
motivation 45 minutes ago
9'20''
El
Elijah an hour ago
19'55''
an
anonymous 39 minutes ago
7'49''
pr
programs 44 minutes ago
4'56''
gu
guest an hour ago
4'39''

Latest score list for Kakuro

br
brother solved puzzle No#oygen;
17'38''
We
Weight loss solved puzzle No#okgrq;
18'13''
Lo
Logan solved puzzle No#3jxw4;
14'7''
in
injury solved puzzle No#3jxw4;
18'53''
La
Lawsuit solved puzzle No#37qj4;
10'42''
se
sell cash solved puzzle No#37qj4;
8'3''
an
anonymous solved puzzle No#odynj;
7'49''
Bi
Bitcoin solved puzzle No#lxj8p;
19'9''
Li
Liam solved puzzle No#okgrq;
17'49''
an
anonymous solved puzzle No#odynj;
6'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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