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Kakuro(Evil) https://gridpuzzle.com/kakuro/vwz5z

Latest score list for #vwz5z

an
anonymous een seconde geleden
6'44''
La
Lawyer 9 minuten geleden
15'6''
an
anonymous 28 minuten geleden
13'44''
me
medical 52 minuten geleden
5'25''
an
anonymous 38 minuten geleden
6'4''
gu
guest 45 minuten geleden
5'35''
an
anonymous een uur geleden
10'24''
Fi
Fitness een uur geleden
6'37''
gu
guest 2 uur geleden
19'32''
Au
Automotive een uur geleden
16'48''

Latest score list for Kakuro

Cl
Classes solved puzzle No#o69pr;
19'12''
gu
guest solved puzzle No#oykqn;
13'6''
an
anonymous solved puzzle No#l8n22;
15'22''
gu
guest solved puzzle No#odey7;
18'19''
te
teriyaki solved puzzle No#l24d8;
18'26''
Ha
Hail car solved puzzle No#l90yx;
14'42''
We
Weight loss solved puzzle No#l81dx;
6'40''
gu
guest solved puzzle No#l9ydq;
19'20''
my
myloancare solved puzzle No#l81dx;
11'41''
gu
guest solved puzzle No#3w1d2;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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