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Kakuro(Evil) https://gridpuzzle.com/kakuro/w5q7y

Latest score list for #w5q7y

an
anonymous a second ago
7'14''
ou
outsource 9 minutes ago
7'9''
an
anonymous 17 minutes ago
4'24''
Lo
Loans 24 minutes ago
12'58''
pr
programs an hour ago
5'37''
ma
makeup 44 minutes ago
12'22''
Co
Conference an hour ago
14'3''
be
betting 52 minutes ago
18'6''
Ev
Evelyn 2 hours ago
15'32''
Re
Recovery an hour ago
10'55''

Latest score list for Kakuro

gu
guest solved puzzle No#xg0zx;
19'28''
La
Lawyer solved puzzle No#xge6x;
16'4''
cr
crackstreams solved puzzle No#v0ev9;
3'55''
In
Internet solved puzzle No#29pj5;
13'44''
fr
freelance solved puzzle No#j8w0y;
18'24''
ch
chocolate solved puzzle No#7j684;
9'54''
an
anonymous solved puzzle No#16w1k;
14'44''
La
Lawyer solved puzzle No#q88n9;
19'27''
se
settlements solved puzzle No#4w524;
14'24''
fi
fishing solved puzzle No#4w524;
18'33''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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