34
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8
36
13
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39
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2
9
29
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10
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1
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8
9
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123
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Kakuro(Hard) https://gridpuzzle.com/kakuro/xg0zx

Latest score list for #xg0zx

Em
Emma před sekundou
19'36''
Ma
Mason 15 minutami před
14'22''
li
lightroom 38 minutami před
6'43''
gu
guest 35 minutami před
11'38''
cr
crackstreams 34 minutami před
11'22''
Wo
Workers 49 minutami před
12'4''
gu
guest 55 minutami před
11'35''
an
anonymous před hodinou
3'29''
ma
magento 29 minutami před
11'48''
cr
crackstreams před hodinou
18'56''

Latest score list for Kakuro

an
anonymous solved puzzle No#mp4n2;
12'47''
Pa
Paintless solved puzzle No#9q920;
4'11''
gu
guest solved puzzle No#mp4n2;
14'50''
gu
guest solved puzzle No#zyrwm;
6'17''
gu
guest solved puzzle No#k6ex2;
4'23''
Cl
Classes solved puzzle No#0p5x2;
14'39''
La
Lawsuit solved puzzle No#9q920;
8'46''
Bi
Bitcoin solved puzzle No#ndgdw;
10'57''
gu
guest solved puzzle No#65rmx;
5'4''
an
anonymous solved puzzle No#0pn1w;
11'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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