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Kakuro(Evil) https://gridpuzzle.com/kakuro/4ky7p

Latest score list for #4ky7p

an
anonymous a second ago
7'55''
gu
guest 18 minutes ago
10'24''
bl
blackboard 8 minutes ago
7'31''
ph
photography 35 minutes ago
3'34''
Co
Conference 47 minutes ago
16'54''
in
intergration 29 minutes ago
6'22''
Tr
Treatment an hour ago
7'53''
an
anonymous 53 minutes ago
8'23''
Is
Isabella an hour ago
4'43''
gu
guest 2 hours ago
16'55''

Latest score list for Kakuro

be
betting solved puzzle No#1y9rk;
11'57''
te
technology solved puzzle No#ppjq0;
10'43''
gu
guest solved puzzle No#mjydw;
9'41''
an
anonymous solved puzzle No#zgqpm;
9'39''
re
refinancing solved puzzle No#dm4qp;
7'19''
br
brother solved puzzle No#kn6q4;
18'15''
an
anonymous solved puzzle No#jnp51;
6'24''
pr
programs solved puzzle No#dmxmv;
3'37''
he
healthcare solved puzzle No#v8w04;
12'0''
gu
guest solved puzzle No#n5q5k;
14'34''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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