8
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35
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41
28
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6
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11
23
17
10
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32
23
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18
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11
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24
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7
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8
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43
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/dm5yv

Latest score list for #dm5yv

fr
freelance 刚刚
19'46''
an
anonymous 11分钟前
10'4''
Re
Rehab 7分钟前
9'23''
Av
Ava 36分钟前
8'8''
be
betting 一小时前
15'10''
an
anonymous 一小时前
7'43''
Do
Donate 22分钟前
12'5''
ou
outsource 47分钟前
15'47''
be
beauty 46分钟前
13'36''
bl
blackboard 一小时前
7'18''

Latest score list for Kakuro

pr
premium solved puzzle No#x9dyd;
5'1''
te
teriyaki solved puzzle No#wyxp0;
13'7''
se
sell cash solved puzzle No#2yg5y;
4'23''
gu
guest solved puzzle No#x94r8;
17'34''
an
anonymous solved puzzle No#m8v4q;
15'58''
gu
guest solved puzzle No#vn9d9;
13'43''
gu
guest solved puzzle No#vn71k;
17'18''
gu
guest solved puzzle No#m8v4q;
9'53''
pe
petrol solved puzzle No#en0nn;
13'25''
wo
workforce solved puzzle No#vn71k;
10'23''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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