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Kakuro(Evil) https://gridpuzzle.com/kakuro/4g9re

Latest score list for #4g9re

an
anonymous před sekundou
11'12''
pr
premium 18 minutami před
14'3''
an
anonymous 19 minutami před
13'58''
fi
finance 18 minutami před
8'48''
Lo
Logan 21 minutami před
15'22''
an
anonymous před hodinou
10'53''
gu
guest před hodinou
7'19''
We
Weight loss před hodinou
8'24''
ou
outsource před hodinou
19'34''
Ch
Charlotte 2 hodinami před
19'0''

Latest score list for Kakuro

an
anonymous solved puzzle No#m82nr;
3'56''
an
anonymous solved puzzle No#4k1qe;
6'54''
Is
Isabella solved puzzle No#4k1qe;
15'46''
gu
guest solved puzzle No#4k05e;
15'52''
re
recovery solved puzzle No#jd581;
14'42''
ov
overtons solved puzzle No#x9n87;
14'46''
ch
chocolate solved puzzle No#4k05e;
14'28''
mo
mortgage solved puzzle No#19r6k;
18'56''
cr
credit solved puzzle No#m82nr;
13'30''
Ja
James solved puzzle No#191n9;
6'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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