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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8r7q

Latest score list for #m8r7q

an
anonymous a second ago
15'22''
an
anonymous 5 minutes ago
16'5''
su
sundays dog 19 minutes ago
8'50''
be
betmgm 34 minutes ago
14'58''
an
anonymous 26 minutes ago
14'5''
gu
guest an hour ago
4'2''
sp
specialist an hour ago
17'50''
an
anonymous an hour ago
10'7''
fa
family an hour ago
15'10''
in
intergration an hour ago
6'46''

Latest score list for Kakuro

ch
chocolate solved puzzle No#nwv8x;
13'7''
my
myloancare solved puzzle No#1g2mk;
19'46''
ph
photography solved puzzle No#1g2mk;
16'40''
re
repair solved puzzle No#k9zpq;
17'10''
ma
makeup solved puzzle No#gwx2m;
19'1''
an
anonymous solved puzzle No#nwv8x;
7'24''
Re
Rehab solved puzzle No#ejek4;
19'30''
pr
programs solved puzzle No#nwvg5;
18'26''
pe
petrol solved puzzle No#nwv8x;
6'21''
sp
specialist solved puzzle No#8vr25;
3'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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