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9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/rweqg

Latest score list for #rweqg

No
Noah a second ago
7'28''
an
anonymous 11 minutes ago
7'17''
We
Weight loss 8 minutes ago
18'51''
gu
guest 30 minutes ago
12'35''
gu
guest 18 minutes ago
12'18''
Cl
Classes an hour ago
4'24''
Pr
Prestashop an hour ago
16'32''
te
technology an hour ago
12'34''
se
sell cash 47 minutes ago
18'15''
be
betmgm 2 hours ago
6'29''

Latest score list for Kakuro

an
anonymous solved puzzle No#01z48;
8'43''
so
social solved puzzle No#2kn0d;
14'51''
an
anonymous solved puzzle No#09we1;
8'29''
pr
programs solved puzzle No#2kn0d;
7'5''
gu
guest solved puzzle No#m6gzz;
8'23''
ma
makeup solved puzzle No#rwjny;
12'20''
ma
masters solved puzzle No#1g5r9;
9'45''
an
anonymous solved puzzle No#2kn0d;
8'43''
an
anonymous solved puzzle No#q4xgg;
18'51''
my
myloancare solved puzzle No#m6gzz;
17'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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