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Kakuro(Evil) https://gridpuzzle.com/kakuro/8v71x

Latest score list for #8v71x

de
degree секунду назад
7'49''
an
anonymous 14 минут назад
12'12''
Cl
Claim 28 минут назад
11'3''
te
teriyaki 24 минут назад
13'18''
Ho
Hosting час назад
6'3''
de
degree час назад
11'46''
an
anonymous час назад
10'15''
Li
Liam час назад
17'46''
an
anonymous 2 часов назад
8'45''
an
anonymous 2 часов назад
8'43''

Latest score list for Kakuro

gu
guest solved puzzle No#w52k0;
6'47''
gu
guest solved puzzle No#0z75g;
5'31''
Pa
Paintless solved puzzle No#mgyjq;
13'32''
Ga
Gas solved puzzle No#0z75g;
5'43''
fa
family solved puzzle No#n8nex;
12'55''
fa
family solved puzzle No#v49x9;
4'58''
gu
guest solved puzzle No#0z75g;
4'36''
Li
Liam solved puzzle No#w52k0;
9'28''
wo
workforce solved puzzle No#52rx0;
9'18''
gu
guest solved puzzle No#w5q7y;
4'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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