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Kakuro(Evil) https://gridpuzzle.com/kakuro/w52k0

Latest score list for #w52k0

Tr
Trading a second ago
13'22''
gu
guest 19 minutes ago
16'11''
be
betmgm 17 minutes ago
12'21''
In
Investing 37 minutes ago
10'24''
At
Attorney 51 minutes ago
19'6''
Ol
Oliver 50 minutes ago
3'41''
Tr
Treatment 24 minutes ago
5'24''
Cl
Claim 2 hours ago
10'40''
se
settlements 56 minutes ago
18'58''
an
anonymous 2 hours ago
5'50''

Latest score list for Kakuro

gu
guest solved puzzle No#550g9;
15'30''
an
anonymous solved puzzle No#2yr6z;
15'10''
fi
finance solved puzzle No#jd1v9;
3'22''
cr
credit solved puzzle No#2yr0z;
16'16''
be
betmgm solved puzzle No#yygnn;
15'38''
gu
guest solved puzzle No#zqdnr;
4'38''
We
Weight loss solved puzzle No#554g9;
3'47''
gu
guest solved puzzle No#x9yrp;
14'38''
an
anonymous solved puzzle No#q40ev;
8'8''
an
anonymous solved puzzle No#m8r7q;
3'28''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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