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Kakuro(Evil) https://gridpuzzle.com/kakuro/mgyjq

Latest score list for #mgyjq

Li
Liam a second ago
10'40''
gu
guest 18 minutes ago
4'12''
an
anonymous 30 minutes ago
11'2''
Cl
Claim 11 minutes ago
8'24''
an
anonymous 28 minutes ago
7'18''
so
social 47 minutes ago
6'34''
ph
photography an hour ago
8'14''
sa
sandwich 55 minutes ago
4'6''
ma
make money an hour ago
19'28''
an
anonymous an hour ago
7'42''

Latest score list for Kakuro

an
anonymous solved puzzle No#j9p71;
3'25''
de
degree solved puzzle No#4dnze;
5'10''
gu
guest solved puzzle No#vwz5z;
4'5''
te
technology solved puzzle No#vwz5z;
9'38''
Ha
Hail car solved puzzle No#vwz5z;
17'14''
do
doctors solved puzzle No#qn2n9;
13'50''
mo
mortgage solved puzzle No#vwz5z;
17'43''
an
anonymous solved puzzle No#ywwm9;
4'55''
gu
guest solved puzzle No#vw44y;
13'21''
gu
guest solved puzzle No#qn2n9;
14'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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