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Kakuro(Evil) https://gridpuzzle.com/kakuro/gn5r2

Latest score list for #gn5r2

an
anonymous před sekundou
15'10''
gu
guest 5 minutami před
14'18''
ph
photography 38 minutami před
13'3''
gu
guest 37 minutami před
15'7''
ph
phone 43 minutami před
5'36''
Lo
Loans 47 minutami před
14'12''
gu
guest před hodinou
7'18''
an
anonymous 2 hodinami před
15'53''
an
anonymous před hodinou
16'20''
gu
guest před hodinou
7'11''

Latest score list for Kakuro

ma
masters solved puzzle No#1gp46;
3'27''
an
anonymous solved puzzle No#6wx05;
14'55''
gu
guest solved puzzle No#4gk24;
10'52''
my
myloancare solved puzzle No#qy1xv;
16'10''
Sh
Shopify solved puzzle No#zp97r;
8'7''
ma
majority solved puzzle No#nwwv9;
5'48''
an
anonymous solved puzzle No#7n414;
5'51''
te
teriyaki solved puzzle No#zp97r;
10'3''
do
doctors solved puzzle No#7n414;
5'8''
Fi
Fitness solved puzzle No#4gk24;
9'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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