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Kakuro(Evil) https://gridpuzzle.com/kakuro/4g9re

Latest score list for #4g9re

gu
guest a second ago
8'56''
an
anonymous 12 minutes ago
10'3''
do
doctors 6 minutes ago
18'33''
pr
programs 19 minutes ago
4'46''
be
betting 39 minutes ago
19'29''
gu
guest an hour ago
8'45''
gu
guest 57 minutes ago
4'7''
an
anonymous 2 hours ago
9'3''
an
anonymous 35 minutes ago
8'24''
Cl
Classes an hour ago
5'20''

Latest score list for Kakuro

gu
guest solved puzzle No#w52k0;
6'47''
gu
guest solved puzzle No#0z75g;
5'31''
Pa
Paintless solved puzzle No#mgyjq;
13'32''
Ga
Gas solved puzzle No#0z75g;
5'43''
fa
family solved puzzle No#n8nex;
12'55''
fa
family solved puzzle No#v49x9;
4'58''
gu
guest solved puzzle No#0z75g;
4'36''
Li
Liam solved puzzle No#w52k0;
9'28''
wo
workforce solved puzzle No#52rx0;
9'18''
gu
guest solved puzzle No#w5q7y;
4'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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